Available for remote international projects

I design scalable systems — from living cities to autonomous AI.

Senior Full-Stack & Game Systems Developer specializing in deterministic simulation engines, AI automation architectures, and production-grade backend systems.

Work With Me Explore Projects View Résumé →
Unity gameplay & systems Django · API · PostgreSQL AI workflow automation Autonomous agents with guardrails Remote product delivery
15+ yrs

Shipping software across web, product, and backend systems

2014+

Founder/operator experience in travel e-commerce and digital products

Game + AI

Rare blend of gameplay thinking and automation engineering

Remote-first

Async communication and global collaboration, by default

What I Build

Systems that stay stable under growth.

Resilient under complexity, structured for long-term evolution — architecture over hacks, always.

1

Deterministic Game Architectures

Performance-oriented simulation systems built for scale and extensibility.

◦ Tick-based simulation loops◦ Data-oriented design◦ Telemetry-first balancing◦ Multiplayer-ready foundations
2

AI Automation & Autonomous Workflows

AI workers that operate inside real business systems, not just demos.

◦ Multi-agent orchestration◦ Tool execution layers◦ Guardrails: approval + logging◦ Human-in-the-loop workflows
3

Production-Ready Backend Platforms

Scalable web architectures designed for reliability and clean extensibility.

◦ Python / Django systems◦ RESTful & async APIs◦ Background workers & pipelines◦ Deployment-aware system design
Work philosophy Systems that scale Architecture over hacks Performance & maintainability Automation should reduce friction
Architecture Thinking

Layered systems, not isolated features.

Example 1 · Game Simulation Stack
Presentation Layer — Unity Rendering / UI
Deterministic Tick Simulation Engine
System Modules — Economy / Citizens / Traffic
Structured Entity Data Layer
Telemetry & Balancing Layer

Core principle: citizens are the system, not decoration. Outcome: performance scalability, predictable behavior, future extensibility.

Example 2 · Autonomous AI Workflow Stack
Interface Layer — Web / WhatsApp / API
Intent & Task Routing
AI Agent Core
Tool Execution Layer
Guardrail & Approval Layer
Monitoring & Logs

Focus: action-taking agents, not text-only assistants. Control model: approval thresholds, audit logs, fallback mechanisms.

Selected Projects

Built architecture-first.

Game SystemsVisit ↗

Living City — System-Driven Simulation

Most city builders simulate visuals; few simulate systems. Built a deterministic tick-based engine, data-oriented entity architecture, and a telemetry-first balancing model — a foundation ready for multiplayer expansion.

UnityC#Simulation architecture
Web / ProductVisit ↗

Kuncie — Production Learning Platform

Scalable learning infrastructure for a growing user base: structured Django backend work, modular content architecture, and production feature delivery — stable performance under feature expansion.

PythonDjangoAPIs
Founder-LedVisit ↗

Open Trip ID — Travel Marketplace

Marketplace with scalable booking logic: transaction-safe workflows, payment integration architecture, and a modular listing system — founder-level proof of product and operational systems thinking.

PHPWooCommerceREST API
Web / ProductVisit ↗

LokaPedia — Search & Directory Platform

Search-driven listing platform with structured data relationships, optimized search UX, and admin-facing control layers — a foundation for recommendation-driven experiences.

ReactREST APISCSS
Infrastructure / Self-HostedVisit ↗

LOCE Workspace — Self-Hosted Server & PM Platform

Project management workspace (teams, projects, issues) for Local Experience, built with Django + FastAPI and served from my own self-managed server — deployed, versioned, and operated end-to-end.

DjangoFastAPISelf-hosted server
Game Systems

Simulation built for scale and clarity.

Stability, performance, and architectural clarity — beyond feature scripting alone.

Deterministic simulation loops
Predictable behavior, clear extensibility.
Data-oriented design
Performance-driven entities, minimal overhead.
Telemetry-driven balancing
Measurable, tunable, maintainable over time.

"Citizens are the system, not decoration."

AI Workers

Agents that execute, not just chat.

Structured workflows with guardrails, integrated into real business systems.

Multi-agent orchestration
Routing, validation, and execution modules.
Human-in-the-loop governance
Approval thresholds, fallback logic for risky actions.
Guardrail-driven execution
Audit logs, confidence scoring, structured validation.
Mini Case

WhatsApp-first AI worker for SMB ops — handles inquiries, drafts invoice data, logs to Sheets/CRM, and requires human approval for payments above a threshold.

Experience

15+ years across systems and product.

NOV 2025 – PRESENT

LME Studio / Living City — Game Developer (Unity, Backend & Web)

Gameplay features, system refactors, backend foundations (Django/DRF/PostgreSQL), and web showcase support for a simulation game.

SEP 2022 – PRESENT

Kuncie — Production Learning Platform Developer

Long-running collaboration on scalable platform delivery, backend architecture, and production feature expansion.

JAN 2024 – PRESENT

Lokapedia — Freelance Full Stack Developer

Consumer-facing directory/travel platform with location and search-oriented UX, ongoing feature development.

NOV 2016 – PRESENT

Open Trip ID — Co-Founder & Full Stack Builder

End-to-end product and commerce execution: Django customization, feature development, operations, continuous iteration.

Rates & Engagement

Senior specialist builder, global clients.

Rates reflect system-level architecture and production-grade delivery, not basic feature implementation.

USD 70–120/hr

Architecture & complex systems work

USD 4k–15k+

Production-grade AI automation builds

USD 3k–10k/mo

Technical partnership retainers

Option 1

Specialist Build Sprint

1–4 week scoped build for one high-leverage problem, with guardrails and handoff docs.

Option 2

Technical Partner Retainer

Monthly collaboration: architecture decisions, implementation, iteration, system hardening.

Option 3

Audit → Roadmap → Build

Technical audit and execution roadmap first, then implementation. Good for messy systems.

How I Work

Clear communication. Structured milestones.

1

Architecture proposal first

System structure, boundaries, and key risks defined before implementation begins.

2

Transparent milestones

Clear progress signals and practical scope decisions, milestone by milestone.

3

Documentation included

Structured notes, handoff clarity, and maintainable system guidance with every delivery.

Best fit: teams that value ownership, speed, and clear outcomes · cross-domain products (game + backend + automation) Not fit: lowest-hourly-rate shopping · unclear decision-makers without product priorities

Looking for a technical partner who can ship systems that scale?

If you're building simulation engines, AI automation systems, or scalable backend platforms — let's build them properly.

Angga Ata — Game Systems, AI Automation, and Autonomous AI Engineering for scalable products and real-world operations.